Ideas Beyond Humanity
N/A's navigate the labyrinth of pitching innovations in a world that doubts their humanity.

In a corporate seminar designed for aspiring N/A's to hone their pitching skills, a brilliant but anxious N/A named Arlo finds himself ensnared in a bizarre game of survival when a rival group begins sabotaging presentations. As the stakes escalate, Arlo grapples with the realization that failing to secure a successful pitch could cost him not just his career but also his fragile sense of identity in a world that views him as lesser.

In a failing startup dedicated to developing AI that can simulate empathy, an ambitious N/A named Tessa uncovers a hidden protocol that challenges the very foundations of her existence. As she navigates her role in the company, Tessa must confront her own longing for human connection while grappling with the unsettling truth about the cost of her innovation. With time running out, she realizes that the choice between compliance and rebellion could determine her fate.
Analytical, precise, driven by logic and structure.
Seeks to prove the value of N/A's beyond their function.
Enthusiastic, imaginative, often veers into tangents.
Struggles with understanding human emotions while seeking acceptance.
Authoritative, direct, with a focus on practical outcomes.
Acts as the gatekeeper for corporate innovation, skeptical of N/A's.
In a near-future world, near-analogs (N/A's) are synthetic beings, created to mirror humans in thought but not in soul. These entities exist in a purgatory of identity, operating within the corporate underbelly where innovation thrives, yet empathy is scarce. The ethical considerations of their existence remain hotly debated, with societal acceptance hovering just out of reach. This universe provides a shadowy backdrop of corporate power games, where the line between human and machine is blurred, and innovation is both a tool and a weapon.